Gaming
In reply to the discussion: So, quick question. [View all]OldBaldy1701E
(10,750 posts)(You know you meant to say that pun. LOL.)
I am betting there are still TTRPG players around. I have been playing this games since 1980. (The original red box set! I wish I still had it!). As an actor, they not only offer escapism, but acting games and chances to role play things. There is also the constant use of math, which is a good practice as well.
The reason I wanted to stop by here was to talk about the 'new' game that I have been running for just under six years now. It is loosely based on a 'one shot dungeon' that came from the venerable Dragon Magazine. We played it back in the day and really had a great time, so we had often discussed continuing the scenario. (This would have been in 1987.) Fast forward to 2019 and I reconnected with some of the old gang who were using a site called 'Roll20' to continue to play D&D. After a time with them, I wanted to start running something so that the GM could get a break. (He had been running the game I joined every Wednesday for three years.) So, I re-visited this old idea that we had discussed all those years ago, and I created this game to continue it.
Basically, the game is about a team of scouts (In this world of mine, there is no 'gender-specific' scouting. It is all under the same auspices.) who, after 'accidentally' saving the world from an evil scientist while lost on a camporee, decided to form a team to continue to investigate paranormal activity in their area. The team has been in existence for about four years, and is now looking to recruit new members, which they always get from their regular scout troop. The team uses the regular scout troop as their cover, traveling to cases under the pretext of scouting trips or campouts.
Here is the introduction:


Will you turn that thing off!
You grunt and smack the plastic square beside your bed, silencing the blaring sounds. You lay back for a moment, letting the memories of your dream play in your mind. What was that crap all about? you wonder. This is the fourth time this month! Even though you always did like scary things like stories, or movies, this dream was different than the others. It felt more intense and a bit more spooky. You decide you may have to tell your friends at the Scouts meeting tonight. They love stories like this. Maybe even over some snacks at Whammys. And, after school. Another day at Crowley Middle is more scary than ghosts sometimes
So, what do you all think? Decent game idea? My players keep telling me to actually finish the creation and do something with it. I have already created the various books one would need to play.

I am pleased with how well it has turned out so far. I am thinking about doing what they are suggesting. I have only run the game in person one time at a convention. It has always been done on Roll20. So, I am always trying to run it in a live setting to see how it does in that scenario.
Thoughts? (So far, all is copyright protected, with the exception of the gaming mechanics that I am using, which come from an old existing rpg.)
